Multicamera improvements. Premiere Pro CS6 makes working with multi- camera sequences much easier. Also, Premiere Pro CS6 removes the limitation of only being able to use four camera angles in a given multi- camera angle sequence. Let's see how it works. Press the Accent key which is the key above the Tab key and below the Escape key on a standard US keyboard and that maximizes the project panel to increase the icon sizes.
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- Also, Premiere Pro CS6 removes the limitation of only being able to use four camera angles in.
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- Get started with multicam editing in Adobe Premiere Pro; Get started with multicam editing in Adobe. Why use Premiere Pro? Before multi-camera modes existed.
Multicamera editing. The Adobe Premiere Pro multicamera editing feature is a tremendous time-saver when you’re editing footage from a shoot or event captured with.
These cameras did not give out Timecode and I also know the cameras weren't started at exactly the same time. I click and I get a Playhead and I can use JKL to play through, L to begin, K to stop. And now, holding K down, I'll go one frame at a time back by pressing J. And just as I her, see her hand start to separate, that's where I'll stop and I'll press I to set an endpoint.
Press L to play forward. Holding K down, J, J, J, and there.
And then, oh, looks like I didn't quite cut that one. There, that's the right place for it.
And now the same on this last clip. Now select each of these clips.
And now, I'll right- click or Ctrl+Click on Mac OS and choose Create Multi- Camera Source Sequence. Now I have a new Multi- Camera Source Sequence.
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I'll right- click on this icon and choose New Sequence From Clip, and that pops me over into the Timeline panel with a new multi- cam source sequence that contains nested sequence called Multi- Cam Source. And then, here, for the Multi- Cam Source.
I'll rename it to Multi- Cam Destination. And now, with Multi- Cam Destination active, I'll open the multi- camera monitor.
Go to Window > Multi- Camera Monitor. Yes, it looks like we have that clap perfectly synchronized. You can also select between the sources by pressing the corresponding number on the main keyboard, 1, 2, 3, 4. I'll click Record. I'll hit Play. None of these really looks any better than the other for here. Now, actually, this one's pretty wobbly. Well, that's a better shot for them and I'll stay on that view for a little while.
And now, I'll switch over to this one. And then back here.
If I press the Home key to return to the beginning of the sequence, and then press the Space Bar, you can see here, in the Multi- Cam Monitor the result of our work. And if you look down here in the Timeline panel, you can see the cuts here, correspond to the cuts in the Multi- Cam Monitor. Notice that there's only one continuous audio track here. The audio is taken from video one or the first camera angle that we selected when making the multi- camera sequence. If you want to use audio from a different clip, you can simply select a different clip at first or you can go into Multi- Cam Source. Open it in the Timeline panel, and adjust the audio in this panel.
Let's go back to the Multi- Cam Destination Sequence. Now notice, when I'm paused in a current time indicator is sitting within a clip, not at an edit point. This is a change from Premiere Pro CS5. I did this. If I do want to make a cut, I hold the Ctrl key while selecting the clip, Ctrl+Click. And now there's a cut, so that the item that I just clicked on is to the right of the current, current time indicator.
By choosing several more clips and adding them to our Multi- Camera Source Sequence. I'll just drag them into new video tracks.
And if you've worked with Premiere Pro CS5 or earlier, you know that it could only use four angles in a multi- camera sequence. But here, we have nine. We can see that all nine are represented here in our Multi- Camera Monitor and we can use them all. And I'll press the Accent key again, and go back to the beginning of the sequence, press Home, and press Space Bar. But you'll find that performance limitations will cause excessively large numbers to not work very well.